A Day Worth Recording

By Cheeseminer

Strangeland

A land of giants (or really small houses) and gianter mushrooms.

My first play of a complicated cooperative game Spirit Island.  We play as mystical spirits with magical powers helping the local primitives (the "mushrooms") defend the land against invaders (looking a tad like conquistadors).

It's different.  Not sure I get that excited by the mythical complexity of the player characters but I'd happily play again if only for a change from fighting diseases or fires - the typical themes of coop games we've got here.

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