Punching
There's something curiously satisfying about punching out a new boardgame, not that this copy of The Merchant Of Venus is 'new' in a published sense (2012) but has obviously been languishing on someone's 'pile of shame', opened but unpunched, for quite a while.
All I need now is a chance to play it.
We've a games weekend coming up but it's rarely good etiquette to propose a game that no-one has any experience of.
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